So it's been an interesting month in the world of Farlaine the Goblin...
First off, there was the Boston Comic Con, cancelled at the last minute due to the Marathon Bombing and now rescheduled for August 3-4.
This would normally have been fairly frustrating news, except that on that Thursday was when I finally heard back from Diamond Comic Distributors about my submission...which was accepted! Very exciting news!!
So now Farlaine the Goblin will officially be hitting stands across the country in September!!
Which then means the Boston Con moving to August works out a lot better for the book's release instead of April, where the momentum would stall quickly.
So the current plan right now is to hit the following conventions:
Boston Comic Con August 3-4
Baltimore Comic Con September 7-8
New York Comic Con October 10-13
So things are moving now...exciting!! Except now I need to draw the next 4 books!!
Saturday, April 27, 2013
Friday, April 12, 2013
Boston Comic Con & the Printed First Issue
OK, a few things to mention...
First off, I'll be at the Boston Comic Con next weekend, April 20-21, at table AA515. This will be my first convention "behind the table" as they say in the hip speak, so it will be interesting. I've got a banner ordered that should be here in time, some free mini-prints and business cards en route from VistaPrint, and even bought myself a shiny new tablecloth.
Because the second thing to mention is the more important - the printed copies of Farlaine #1 arrived two weeks ago and look quite great! For the most part better than I'd hoped.
Since it's a sideways larger format book(11"x7") I wanted to go with something stronger than staples, and the perfect-binding approach allowed me to slap on a cardstock cover that fit well with it. They dipped the whole thing in glossy a few times and *BAM*, a delicious looking first printing.
There are only a couple of minor quibbles about it, half on my end and half on the printers. For instance on the back cover of the books I've seen there's a stray yellow smudge of ink. It may not be on all books and its barely noticeable so I'm not overly concerned there. A larger concern is the inner binding being incredibly tight. In many cases the pages run together so the reader is left to wonder if they're meant to read across or down, which sucks. In the next book I'll have to weave in a little extra binding space on that edge.
To follow up on the last post, I ended up going with a $5 cover price which meant a cost for Diamond of $2. At 1000 copies they would have been $2/copy, but if I kicked it up to 1400 the price dropped to less than $1.50. In the end they overprinted a little and I had a print run of 1500 copies, which averaged out to ~$1.75/book.
Early last week I sent off my submission to Diamond for inclusion in the August issue. I'd been chatting with someone on their team since the NYCC and he knew it was coming. They've had it for about a week now, but the actual deadline for the issue was only yesterday. So we shall see. Hopefully I did enough to get in.
Oh, and if anyone reading wants to buy a copy of the book right now, email me at goblin@farlaine.com and I'll get one off to you!
-j
First off, I'll be at the Boston Comic Con next weekend, April 20-21, at table AA515. This will be my first convention "behind the table" as they say in the hip speak, so it will be interesting. I've got a banner ordered that should be here in time, some free mini-prints and business cards en route from VistaPrint, and even bought myself a shiny new tablecloth.
Because the second thing to mention is the more important - the printed copies of Farlaine #1 arrived two weeks ago and look quite great! For the most part better than I'd hoped.
Since it's a sideways larger format book(11"x7") I wanted to go with something stronger than staples, and the perfect-binding approach allowed me to slap on a cardstock cover that fit well with it. They dipped the whole thing in glossy a few times and *BAM*, a delicious looking first printing.
There are only a couple of minor quibbles about it, half on my end and half on the printers. For instance on the back cover of the books I've seen there's a stray yellow smudge of ink. It may not be on all books and its barely noticeable so I'm not overly concerned there. A larger concern is the inner binding being incredibly tight. In many cases the pages run together so the reader is left to wonder if they're meant to read across or down, which sucks. In the next book I'll have to weave in a little extra binding space on that edge.
To follow up on the last post, I ended up going with a $5 cover price which meant a cost for Diamond of $2. At 1000 copies they would have been $2/copy, but if I kicked it up to 1400 the price dropped to less than $1.50. In the end they overprinted a little and I had a print run of 1500 copies, which averaged out to ~$1.75/book.
Early last week I sent off my submission to Diamond for inclusion in the August issue. I'd been chatting with someone on their team since the NYCC and he knew it was coming. They've had it for about a week now, but the actual deadline for the issue was only yesterday. So we shall see. Hopefully I did enough to get in.
Oh, and if anyone reading wants to buy a copy of the book right now, email me at goblin@farlaine.com and I'll get one off to you!
-j
Sunday, February 10, 2013
The Long Cold Fall
Haven't posted on this thing in a while while the unknown was unknowning.
So here's the update on where the last few months have gone:..
- Finished issue #3 of Farlaine in September in time for NYCC2012 in October
- Met with publishers, passed around copies, told to submit many times.
- Submitted many times.
- Heard back from only Fantagraphics, who was not at the convention, but who was nice enough to send a form rejection letter. They were a reach anyways.
- Got fairly positive feedback from a bunch of cool professionals at NYCC. Good constructive feedback
- Polished the issues, trying to improve the weak spots and streamline dialogue. Get ready for publication.
The goal was to make the best thing I could, and since at this point no publisher will be supporting the book, I'll be self publishing and hoping to slip into Diamond.
Diamond is the king mothership of comics distribution. They advertise and sell and distribute all the comic books everyone makes out to all the little comic shops and communities out there. Without Diamond you sell your comic one by one to shops and people at conventions. Not a very productive approach to creation.
So that's where I am now - trying to attract Diamond into putting my book into their magical magazine.
But here's the rub - they want the finished, printed book with the submission. So now I'm trying to polish all the things I can in issue #1, put together a final cover, all the collateral material at the back of the book, previews of upcoming issues, etc.
And I need to have the book to the printer by March 1 in order to get the books by April 1 in time to submit by 4/11 to Diamond, which in turn would be to be on stands in August 2013.
So whew. That's about the now. It's an interesting topic to think through, the whole marketing side of this.
Diamond will only pay you 40% of your cover price...so a $3 book you will only be paid $1.20 for. Printing that book probably costs more.
For my book it looks like it will cost me $2.10 per copy to print.
This is not though for an average comic. This is a large format 7x11 sideways bound comic with a cardstock cover and a perfect bound binding around 48 interiors pages. I'm hoping to get a somewhat European feel to it. So more than 2x the length and 10% larger size what you get with your normal comic. A seeming bargain.
My view being to offer up a premium print product that is a step above a smaller comics, thicker content, a complete story, and something kids and adults can appreciate, and makes it worth it to own in printed form.
So $2.10/copy...up to 1000 copies, After that it drops all the way to $1.38. So really, a low selling comic almost ensures its own destruction, while a successful one can actually start to make some money with enough sales.
So because this costs me $2.10 it also means that if I sold to Diamond at cost my cover price would need to be $5.25. Ouch!
So now I have to consider the possibilities...
If I wanted a competitive comic price of $4 I would take a loss of $0.50/comic and sell to Diamond at $1.60.
If I wanted a cheap $3 price I would need to sell to Diamond at $1.20, meaning a $0.90 loss per issue.
Realistically my book will sell 1000 copies. I could probably eat a loss of a few hundred bucks if it meant my book was being read and people may tell their friends to buy issue #2.
The odd fear that it starts successfully and sells 10,000 copies could mean I'm suddenly out $5k-9k on printing costs, but that would be possibly an acceptable outcome for those kinds of numbers:)
So its now a balancing act between pricing so people buy it...
There is no "profit" in the equation.
For now I continue to tinker and fix the first issues and prepare them for the printer and finality...
So here's the update on where the last few months have gone:..
- Finished issue #3 of Farlaine in September in time for NYCC2012 in October
- Met with publishers, passed around copies, told to submit many times.
- Submitted many times.
- Heard back from only Fantagraphics, who was not at the convention, but who was nice enough to send a form rejection letter. They were a reach anyways.
- Got fairly positive feedback from a bunch of cool professionals at NYCC. Good constructive feedback
- Polished the issues, trying to improve the weak spots and streamline dialogue. Get ready for publication.
The goal was to make the best thing I could, and since at this point no publisher will be supporting the book, I'll be self publishing and hoping to slip into Diamond.
Diamond is the king mothership of comics distribution. They advertise and sell and distribute all the comic books everyone makes out to all the little comic shops and communities out there. Without Diamond you sell your comic one by one to shops and people at conventions. Not a very productive approach to creation.
So that's where I am now - trying to attract Diamond into putting my book into their magical magazine.
But here's the rub - they want the finished, printed book with the submission. So now I'm trying to polish all the things I can in issue #1, put together a final cover, all the collateral material at the back of the book, previews of upcoming issues, etc.
And I need to have the book to the printer by March 1 in order to get the books by April 1 in time to submit by 4/11 to Diamond, which in turn would be to be on stands in August 2013.
So whew. That's about the now. It's an interesting topic to think through, the whole marketing side of this.
Diamond will only pay you 40% of your cover price...so a $3 book you will only be paid $1.20 for. Printing that book probably costs more.
For my book it looks like it will cost me $2.10 per copy to print.
This is not though for an average comic. This is a large format 7x11 sideways bound comic with a cardstock cover and a perfect bound binding around 48 interiors pages. I'm hoping to get a somewhat European feel to it. So more than 2x the length and 10% larger size what you get with your normal comic. A seeming bargain.
My view being to offer up a premium print product that is a step above a smaller comics, thicker content, a complete story, and something kids and adults can appreciate, and makes it worth it to own in printed form.
So $2.10/copy...up to 1000 copies, After that it drops all the way to $1.38. So really, a low selling comic almost ensures its own destruction, while a successful one can actually start to make some money with enough sales.
So because this costs me $2.10 it also means that if I sold to Diamond at cost my cover price would need to be $5.25. Ouch!
So now I have to consider the possibilities...
If I wanted a competitive comic price of $4 I would take a loss of $0.50/comic and sell to Diamond at $1.60.
If I wanted a cheap $3 price I would need to sell to Diamond at $1.20, meaning a $0.90 loss per issue.
Realistically my book will sell 1000 copies. I could probably eat a loss of a few hundred bucks if it meant my book was being read and people may tell their friends to buy issue #2.
The odd fear that it starts successfully and sells 10,000 copies could mean I'm suddenly out $5k-9k on printing costs, but that would be possibly an acceptable outcome for those kinds of numbers:)
So its now a balancing act between pricing so people buy it...
There is no "profit" in the equation.
For now I continue to tinker and fix the first issues and prepare them for the printer and finality...
Thursday, September 20, 2012
3 pages left
No posts for a while as I've been knee deep in trying to finish issue #3. I've got 3 pages left to go now and am in the final throes of creation. Once that's done I'll have 2 weeks to review and make polishes, get some early reviews, and then its off to the New York Comic Con to see if any publishers take a liking to it.
So for now, here's another brief panel from issue #3:
So for now, here's another brief panel from issue #3:
Sunday, August 19, 2012
What a full page looks like
The habit I've gotten into for producing my comic usually involves fully finishing each page as I go along. I'll pencil the page, then ink it, then scan it, then touch it up, then letter it. It usually takes me about 1.5-2 days per page for all of this. This allows me to break up my day into different tasks, move around, and not get too bored with any one thing.
Below is an example of a finished inked page before it's been lettered. I figured It didn't give much away storywise but people may get a kick out of seeing more than a single panel at a time! Enjoy!
Wednesday, August 15, 2012
The countdown is on!
The plan for Farlaine the Goblin was always to complete 3 full issues and then submit it to publishers. The thought process was that:
A) It shows the publisher that I can keep providing the same level of work and quality and deliver consistently - not just produce 1 book and quit
B) it gives me time to get my feet into the world and the art and work out the kinks
C) it gives me a buffer for in case they say yes
D) it lets the story develop and get going a little bit
So at least that was the idea. I've completed 2 issues now and just finished page 17 of the 3rd issue, which will total about 35 pages when complete - so about half way.
The goal is now the New York Comic Con on October 11th, at which time I'm planning to approach the publishers/editors at the top handful of comic companies that may have an interest in the work. So I've got about 50 days to complete 18 pages of work, which doesn't seem too bad a schedule, but there are some serious time hurdles in the way which will make this far closer to the wire than I'd prefer, especially since a lot of what's left will involve character designs, new sets, and lots of large and complicated panels. At my fastest I can produce a page in a day, but at my slowest it can take 3 days to finish a page.
So the countdown is on...we'll see...
A) It shows the publisher that I can keep providing the same level of work and quality and deliver consistently - not just produce 1 book and quit
B) it gives me time to get my feet into the world and the art and work out the kinks
C) it gives me a buffer for in case they say yes
D) it lets the story develop and get going a little bit
So at least that was the idea. I've completed 2 issues now and just finished page 17 of the 3rd issue, which will total about 35 pages when complete - so about half way.
The goal is now the New York Comic Con on October 11th, at which time I'm planning to approach the publishers/editors at the top handful of comic companies that may have an interest in the work. So I've got about 50 days to complete 18 pages of work, which doesn't seem too bad a schedule, but there are some serious time hurdles in the way which will make this far closer to the wire than I'd prefer, especially since a lot of what's left will involve character designs, new sets, and lots of large and complicated panels. At my fastest I can produce a page in a day, but at my slowest it can take 3 days to finish a page.
So the countdown is on...we'll see...
Saturday, July 28, 2012
A rock goblin
One of the comments I heard from people who read the first two issues of Farlaine was "Are there other goblins?". Yes, of course there are, and in issue #3 he runs into his first one - a rock goblin.
This character was a direct ode to Obelix, Asterix's good friend in the French comic. He always walked around carrying a huge rock and to me that fit nicely with Farlaine carrying his tree. So the rock goblin makes a brief appearance in issue #3.
At first I considered making him quite different looking from Farlaine, but then decided that they should be similar enough to notice they're both goblins. So the main difference was a slightly different haircut, a different necklace, a straighter grass skirt, and a lot more muscle. After all, a rock is a lot heavier to carry than a tree, right?
Here's a panel of the two of them chatting so you can see some of the differences. Very similar, but slightly different. Oh yeah, and his rock gives off square bubbles:) I'm still toying with the idea of giving him a mustache...
This character was a direct ode to Obelix, Asterix's good friend in the French comic. He always walked around carrying a huge rock and to me that fit nicely with Farlaine carrying his tree. So the rock goblin makes a brief appearance in issue #3.
At first I considered making him quite different looking from Farlaine, but then decided that they should be similar enough to notice they're both goblins. So the main difference was a slightly different haircut, a different necklace, a straighter grass skirt, and a lot more muscle. After all, a rock is a lot heavier to carry than a tree, right?
Here's a panel of the two of them chatting so you can see some of the differences. Very similar, but slightly different. Oh yeah, and his rock gives off square bubbles:) I'm still toying with the idea of giving him a mustache...
Monday, July 23, 2012
Intimidating Panels and Character Designs
I completed page 9 yesterday and it took me WAY longer to finish than i would have expected. It includes a large half page panel to begin with, crammed with little details - many of which were characters that didn't exist yet. To me this exemplifies the fun and frustrating part of creating a comic.
When I'm drawing characters I've gotten the hang of I can fly through panels. Layout, pencil, ink, no problem. But when you suddenly have to introduce a dozen new characters, species, architecture, etc, it slows you down dramatically. In this case it was also mostly that I DIDN'T KNOW what needed to be in there. I'm still 7 pages away from having to draw some of these characters so I have time to flesh them out and practice drawing them.
So I'd end up drawing a piece of the panel, ink it, erase the pencil, and then try to figure out how to use the rest of the space. It probably took me 3 days of stop and go effort to just get it finished! For perspective, pages 7-8 took me a day each to do completely, pencil, ink, scanned, and lettered. Ouch!
In my defense I did spend a few hours coloring the first page of Issue #1 to see how it looked, and I'm fairly certain that a color version of the book would look a lot better than a B&W one, at least for most audiences. So we'll see. Maybe if a publisher hops on board with the book I'll have to spend time coloring all of it...
For now, here's a sneak panel from page 9
When I'm drawing characters I've gotten the hang of I can fly through panels. Layout, pencil, ink, no problem. But when you suddenly have to introduce a dozen new characters, species, architecture, etc, it slows you down dramatically. In this case it was also mostly that I DIDN'T KNOW what needed to be in there. I'm still 7 pages away from having to draw some of these characters so I have time to flesh them out and practice drawing them.
So I'd end up drawing a piece of the panel, ink it, erase the pencil, and then try to figure out how to use the rest of the space. It probably took me 3 days of stop and go effort to just get it finished! For perspective, pages 7-8 took me a day each to do completely, pencil, ink, scanned, and lettered. Ouch!
In my defense I did spend a few hours coloring the first page of Issue #1 to see how it looked, and I'm fairly certain that a color version of the book would look a lot better than a B&W one, at least for most audiences. So we'll see. Maybe if a publisher hops on board with the book I'll have to spend time coloring all of it...
For now, here's a sneak panel from page 9
Sunday, July 15, 2012
Monday, July 9, 2012
Plodding along on issue #3
So I spent some time writing issue 3, probably about 2 weeks total, and I started drawing a little bit before it was done. I'm now 4 pages into drawing issue 3 and still have some later parts to rewrite. I need to keep in the groove of drawing or else my habits get messed up and are slow to resync. But so far so good. The goal is to have maybe 15-20 pages complete before I head off to vacation at the end of the month, but we'll see. This is going to be a lot of slow drawing and new characters to design...
Monday, July 2, 2012
Issue #3 Mostly Written...
The last week I've spent writing. A bunch. I do many, many iterations and drafts. It's a strange process. Lots of brainstorming first to put down the ideas...some scenes and dialogue written out. Parts roughly put into place. But then I try to challenge myself a lot. It seems very easy to be formulaic. To instantly put the most obvious thing you thought of onto the page. Oh, there are 2 characters having a conversation? Put them in a diner. Nobody's ever done THAT before.
So I try to think differently and give the reader something they haven't seen before. They may not like it though...they may be wanting something they're not getting. It's a tricky dance.
The first issue of Farlaine I felt had a lot of stuff crammed in. Plot points, introductions, character, and feeling my way around. I wasn't perfectly happy with it, but I felt it did it's job well setting the stage. Hopefully when the whole story is complete it will make more sense to people. I'm already thinking of rewrites and redrawn panels I may want to do when the whole things is done to try to tighten up the loose ends.
The second issue I was much happier with, although even that I'm sure I'll look down upon in a few months when the dust has settled.
But they're very different stories so far, the first being mostly a long chase scene, whereas the second one was more of a meandering walk through a land. A very modest damsel in distress type tale.
Only two people have read the story yet, and the first one thought it was funny and the second one thought it was boring; not enough of a page turner, although its possible the first person found it boring as well, but just funny boring. So I'm somewhat disappointed in that, but at the same time I'm not sure if it was supposed to be a page turner? It was more of a very different twist on a plot point. An introduction that needed to happen and happened in a neat way.(at least I hope).
Back to the point of this post though, is that the third issue is mostly written, with a few pages to plug in and a final polish or two to do, but on the whole, I'm quite happy with it. I think the writing is decidedly better than the previous 2 stories and moving in the right direction. This one is certainly more of a page turner than the last, while still being a little weird and different and not formulaic in its plot and world. So we'll see. Maybe both readers will like it next time...
So I try to think differently and give the reader something they haven't seen before. They may not like it though...they may be wanting something they're not getting. It's a tricky dance.
The first issue of Farlaine I felt had a lot of stuff crammed in. Plot points, introductions, character, and feeling my way around. I wasn't perfectly happy with it, but I felt it did it's job well setting the stage. Hopefully when the whole story is complete it will make more sense to people. I'm already thinking of rewrites and redrawn panels I may want to do when the whole things is done to try to tighten up the loose ends.
The second issue I was much happier with, although even that I'm sure I'll look down upon in a few months when the dust has settled.
But they're very different stories so far, the first being mostly a long chase scene, whereas the second one was more of a meandering walk through a land. A very modest damsel in distress type tale.
Only two people have read the story yet, and the first one thought it was funny and the second one thought it was boring; not enough of a page turner, although its possible the first person found it boring as well, but just funny boring. So I'm somewhat disappointed in that, but at the same time I'm not sure if it was supposed to be a page turner? It was more of a very different twist on a plot point. An introduction that needed to happen and happened in a neat way.(at least I hope).
Back to the point of this post though, is that the third issue is mostly written, with a few pages to plug in and a final polish or two to do, but on the whole, I'm quite happy with it. I think the writing is decidedly better than the previous 2 stories and moving in the right direction. This one is certainly more of a page turner than the last, while still being a little weird and different and not formulaic in its plot and world. So we'll see. Maybe both readers will like it next time...
Monday, June 25, 2012
OK, issue #2 of "Farlaine in the Saltlands" is complete!
I spent the last 2 days going over all the endless polishes and tweaks and changes to my second issue, Farlaine in the Saltlands, and have now sent it off to people to read. We'll see, hopefully they like it. It already seems a huge step forward from the first issue, so hopefully I can keep heading in the right direction!
I'm also knee deep in writing issue #3, which is going well so far but is a long process. Writing seems one of those tasks that can go in entirely different directions depending on what your content is; what your story is. If you write something random, just from your creative mind with no concerns about plot points or fitting in certain details, it's a very enjoyable freeform activity. But if on the flip side, you're restricted to an existing world, certain things that have to happen at certain times, a set length, pace, characters, etc., it is far more challenging to do it in such a way as to fit in all the necessary parts, and still end up with a tasty souffle.
So onwards I go to continue crafting interesting scenes, dialogue, and characters for the next book, which will hopefully be completed soon enough to allow me to get back to drawing. It's a strange animal to be drawing every day for months on end, and then have to pause for a week while you write and polish. Rush back too fast and you're drawing a weak story. Too slowly and you've lost all momentum. Maybe life just needs a pause button or something...
I'm also knee deep in writing issue #3, which is going well so far but is a long process. Writing seems one of those tasks that can go in entirely different directions depending on what your content is; what your story is. If you write something random, just from your creative mind with no concerns about plot points or fitting in certain details, it's a very enjoyable freeform activity. But if on the flip side, you're restricted to an existing world, certain things that have to happen at certain times, a set length, pace, characters, etc., it is far more challenging to do it in such a way as to fit in all the necessary parts, and still end up with a tasty souffle.
So onwards I go to continue crafting interesting scenes, dialogue, and characters for the next book, which will hopefully be completed soon enough to allow me to get back to drawing. It's a strange animal to be drawing every day for months on end, and then have to pause for a week while you write and polish. Rush back too fast and you're drawing a weak story. Too slowly and you've lost all momentum. Maybe life just needs a pause button or something...
Saturday, June 23, 2012
Editing/Revising Issue #2
I'm not sure how others work, but for me the process of writing and drawing a comic is very long and repetitive, with endless iterations of things as you inch along towards the finish line.
Last night I finally finished drawing page 33 of the second issue, thereby completing it...and then today I printed off my very first copy of the finished product to begin rereading and editing it in it's finished form. I had intentionally avoided going back and reading it as I went, trying to give myself a fresh perspective for when I was done.
It worked pretty well, and I felt like a lot of what I read today was not how I remembered it, which is probably exactly as it should be. I then spent a couple of hours going through marking up endless updates and modifications...text change here, background needs to be added there, this word balloon is too wide, this one too tight, break this dialogue into 3 balloons instead of one, and so on.
I figure I've given myself a good day or two of changes to make across all the pages, at which time I'll then need to go through it again fresh and see if it reads and flows better. I really have no clue how this reads and if its fun and enjoyable or horrific and sad.
At the same time I'm also working on writing issue #3, which means my brain is going back and forth with the past and the future simultaneously, which probably only helps confuse things.
At times like these I greatly wish I had a professional editor working alongside me to help me sidestep and polish this stuff earlier. I really half expect that when I am finally finished with this entire series someone who knows what they're doing will read over it all and suggest 50 pages of new content, rewrites, and polishes that will greatly improve it and take me 4 months to complete...
Last night I finally finished drawing page 33 of the second issue, thereby completing it...and then today I printed off my very first copy of the finished product to begin rereading and editing it in it's finished form. I had intentionally avoided going back and reading it as I went, trying to give myself a fresh perspective for when I was done.
It worked pretty well, and I felt like a lot of what I read today was not how I remembered it, which is probably exactly as it should be. I then spent a couple of hours going through marking up endless updates and modifications...text change here, background needs to be added there, this word balloon is too wide, this one too tight, break this dialogue into 3 balloons instead of one, and so on.
I figure I've given myself a good day or two of changes to make across all the pages, at which time I'll then need to go through it again fresh and see if it reads and flows better. I really have no clue how this reads and if its fun and enjoyable or horrific and sad.
At the same time I'm also working on writing issue #3, which means my brain is going back and forth with the past and the future simultaneously, which probably only helps confuse things.
At times like these I greatly wish I had a professional editor working alongside me to help me sidestep and polish this stuff earlier. I really half expect that when I am finally finished with this entire series someone who knows what they're doing will read over it all and suggest 50 pages of new content, rewrites, and polishes that will greatly improve it and take me 4 months to complete...
Thursday, June 21, 2012
Drawing issue #2, writing issue #3...
Continuing to plod away on both the comic and this new website and figured I'd post another blog entry to make me feel productive while I take a drawing break...
I've updated the header image, added an About page, and uploaded the original 6 page story of Farlaine in the Tinderlands. Now there's at least some content here. I hope to add more as I can, but I'm still unsure what content to add...probably going to add some prelims, sketches, and character designs next.
I'm doing dual work right now, simultaneously brainstorming and writing issue #3, Farlaine in the Racelands, while also finishing the artwork of the final page of issue #2, Farlaine in the Saltlands. I've found that I can get into a nice groove of doing somewhere between a half and full page of finished ink art every day IF I have a complete script at the ready...but when I am solely working on writing I am often jumping around, taking breaks, brainstorming, or getting frustrated at being stuck. But seeing as the writing is so important, I need to make sure it's the best I can make it before I start drawing, or else I end up wasting time on throwaway work or a bad story.
So I'm trying to write issue #3 while I'm finishing drawing issue #2...the hope being that if I get better at the timing, I might be able to move right into drawing the next issue as soon as I finish the previous one. Currently there's a window of a week or two when I'm writing where no artwork is done, which is not good for the schedule...
I've updated the header image, added an About page, and uploaded the original 6 page story of Farlaine in the Tinderlands. Now there's at least some content here. I hope to add more as I can, but I'm still unsure what content to add...probably going to add some prelims, sketches, and character designs next.
I'm doing dual work right now, simultaneously brainstorming and writing issue #3, Farlaine in the Racelands, while also finishing the artwork of the final page of issue #2, Farlaine in the Saltlands. I've found that I can get into a nice groove of doing somewhere between a half and full page of finished ink art every day IF I have a complete script at the ready...but when I am solely working on writing I am often jumping around, taking breaks, brainstorming, or getting frustrated at being stuck. But seeing as the writing is so important, I need to make sure it's the best I can make it before I start drawing, or else I end up wasting time on throwaway work or a bad story.
So I'm trying to write issue #3 while I'm finishing drawing issue #2...the hope being that if I get better at the timing, I might be able to move right into drawing the next issue as soon as I finish the previous one. Currently there's a window of a week or two when I'm writing where no artwork is done, which is not good for the schedule...
Welcome to Farlaine the Goblin's web presence
OK, so today I'm finally starting a website and blog for Farlaine the Goblin. I'm doing this more or less to get the ball rolling on myself so I can hopefully get in the habit of adding content and slowly building up a website for when it actually has some meaning and value, instead of simply waiting until the project is entirely completed and then realizing I need a website, have no content, and now need to create it entirely from scratch.
But I'm getting ahead of myself...
For anyone but me and my circle of friends and acquaintances I'm sure you, the newfound reader, have no idea what "Farlaine the Goblin" is, or why you should even care about this waste of digital space.
So allow me to give a brief rundown of the scenario...
"Farlaine the Goblin" is a comic book character of my own creation. He's a tree goblin with a pot belly and a magical tree who's trying to fiind a forest to call his own.
The book is sorta a mix of Donald Duck, Bone, Asterix, and a slew of other old school comics. I am in the midst of writing and drawing a 7 issue miniseries about his adventures, which I began on January 1, 2012. I am 1 page away from finishing issue #2 as I distract myself by writing this. The first two issues are a combined 72 pages in length, so it's not quite your standard comic fare. More like a European comic than an American one. Oh, and it's sideways. And B&W. So I'm sure it'll be a huge sales draw:)
So that's about that. Blog started.
Here's a picture of the friendly fellow to get you acquainted.
But I'm getting ahead of myself...
For anyone but me and my circle of friends and acquaintances I'm sure you, the newfound reader, have no idea what "Farlaine the Goblin" is, or why you should even care about this waste of digital space.
So allow me to give a brief rundown of the scenario...
"Farlaine the Goblin" is a comic book character of my own creation. He's a tree goblin with a pot belly and a magical tree who's trying to fiind a forest to call his own.
The book is sorta a mix of Donald Duck, Bone, Asterix, and a slew of other old school comics. I am in the midst of writing and drawing a 7 issue miniseries about his adventures, which I began on January 1, 2012. I am 1 page away from finishing issue #2 as I distract myself by writing this. The first two issues are a combined 72 pages in length, so it's not quite your standard comic fare. More like a European comic than an American one. Oh, and it's sideways. And B&W. So I'm sure it'll be a huge sales draw:)
So that's about that. Blog started.
Here's a picture of the friendly fellow to get you acquainted.
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